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An epic idle raiding game where heroes battle through dangerous dungeons to earn $RAID tokens. Build your party, upgrade your heroes, and conquer the darkness!

⚔️

Epic Heroes

Collect and upgrade powerful heroes with unique stats and abilities

🏰

Dangerous Dungeons

Explore treacherous dungeons filled with monsters and treasure

💰

Earn $RAID

Battle enemies and earn valuable tokens to strengthen your heroes

Beta Disclaimer: This game is currently in beta phase.
All data will be erased when the official launch starts.

How to Play

Master these mechanics to become the ultimate dungeon raider

Tokenomics

$RAID

$RAID

Primary Utility Token

The main currency for progression, used for recruiting heroes, upgrading buildings, and training your party.

How to Earn
  • Dungeon Raids
  • World Boss Raids
  • Arena Battles
$SHRD

$SHRD

Rare Enhancement Token

A valuable resource for advanced hero development, stat enhancement, and accessing premium features.

How to Earn
  • Burning Heroes
  • World Boss Participation

Token Economy

$RAID

$RAID Economics

High circulation token designed for daily gameplay activities and consistent progression through the game.

$SHRD

$SHRD Scarcity

Limited supply token for advanced features, creating strategic decisions about resource allocation.

Recruit Heroes

Hero Rarities

Common

Basic heroes with standard stats

Rare

Enhanced stats and better performance

Epic

Powerful heroes with superior abilities

Legendary

Elite heroes with maximum potential

Hero Classes

⚔️
Warrior

High attack and defense, balanced fighters

🏹
Archer

Fast attackers with high critical rates

🔮
Mage

Magical damage dealers with unique abilities

Recruitment Process

Cost: $RAID Tokens

Use your earned $RAID tokens to recruit new heroes from the available pool

Random Selection

Each recruitment gives you a random hero with varying rarity and class

Strategy Tips

Build a diverse team with different classes and rarities for optimal performance

Hero Management

Retire unwanted heroes to earn $SHRD tokens for advanced upgrades

Dungeon Raids

Normal Raids

  • 3 Hours
    Duration to complete
  • Up to 5
    Heroes per raid
  • 30 Minutes
    Hero cooldown after raid

Kills = Effective Damage × 10,800 ÷ Enemy Health

Earnings = Kills × Kill Reward

Invade Raids

  • 10 Minutes
    Quick raid duration
  • 25-50%
    Of defender's potential loot
  • Max 2
    Invasions per defender
  • 1 Hour
    Hero cooldown after invade

Attack ongoing raids to steal their loot!

Success depends on your damage vs their defense

Player vs Player

Invasion Mechanics

  • • Target players currently raiding dungeons
  • • Each defender can only be invaded twice per raid
  • • Cannot invade your own raids
  • • Success based on attacker damage vs defender defense

Loot Calculation

If Attacker Damage > Defender Defense:

Max loot = 25% of defender's total potential

If Attacker Damage <= Defender Defense:

Max loot = 50% of defender's total potential

Boss Raids

Boss Mechanics

  • • Face powerful world bosses with unique abilities
  • • Requires a full party of heroes to participate
  • • Bosses have massive health and deal devastating attacks
  • • All players contribute damage during the event

Rewards & Strategy

Top Damage Dealers:

Earn the largest share of boss loot and exclusive rewards

Participation Rewards:

All contributors receive loot based on their damage dealt

Strategy Tip:

Coordinate with others and time your strongest attacks for maximum impact!

Building System

Heroes Hall

Purpose:
Expand your party size for dungeon raids
Effect:
Allows more heroes to join each raid
Mechanic:
Each upgrade increases the max deployable heroes by 1
Example:
Lv1: 5 heroes, Lv2: 6 heroes, Lv3: 7 heroes
💡 Upgrading the Heroes Hall lets you send more heroes into battle at once, boosting your raiding power across all dungeons.

Training Hall

Purpose:
Increase hero stats (Attack, Defense, Speed, Critical)
Effect:
Each stat increase is random (Attack, Defense, Speed, or Critical)
Mechanic:
Each stat increase takes 5 minutes
Example:
If you train 1 stat, it randomly increases one of the four stats
💡 Upgrade your training hall to increase the number of stats you can train at once. Every stat increase takes 5 minutes and is randomly assigned to Attack, Defense, Speed, or Critical.

Hero Management

Hero Stats & Combat

⚔️
Attack
Base damage dealt by the hero
🛡️
Defense
Invasion protection (reduces loot stolen by invaders)
💨
Speed
Determines how much damage per second the hero deals
🎯
Critical Rate
Increases the overall total damage output

Cooldowns & States

Raiding State

Heroes are unavailable while in dungeons

Cooldown Period

30 minutes rest after each raid and 1 hour for invasion

Training

Improve stats through the Training Hall. Heroes are unavailable while training.